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But cases are still quite high and now hovering around 73,000 a day. This summer's wave of cases driven by the hypertransmissible delta variant is finally subsiding. The milestone comes as cases and deaths are on the decline in the US. Some experts suspect the actual death toll may be as high as 10 million. The official death tally reached 5,004,524 million as of late Monday, but that number is certainly an undercount. The global case count is nearly 250 million. More than 5 million people worldwide have now died from COVID-19, according to data tracking by Johns Hopkins University.
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Children’s hospitals are filling nationwide amid tidal wave of omicron.New data on using J&J vaccine to boost itself.FDA authorizes boosters for 12- to 15-year-olds, shortens interval for adults.US sets global record with over 1 million COVID cases in one day.Tracking Facebook connections between parent groups and vaccine misinfo.Notably, these comments come even though some of EA’s biggest titles, FIFA and Madden, both lack cross-play, which only exacerbates Stadia’s multiplayer issues. It’s just going to take a little bit of time, but what I saw was actually reassuring, because there was a lot of goodness in gameplay and that’s only going to get better. These are not solo experiences that we play in the back of our bedroom or our basement we do this with other people, we connect around the world. The issue with Stadia was that for multiplayer games, it was really hard to find other people to play with early on in the cycle. I’ve actually played some games on Stadia and I will tell you, the game experience is actually pretty good. That’s what happens when you’re on the cutting edge. In response, Wilson said that he has personally tried Stadia and called the experience “pretty good.” However, he pointed to a major issue for the platform as multiplayer support, something that most players will agree has been a hurdle for many games, especially the platform’s handful of mass-multiplayer exclusives. Related to that discussion, Wilson was asked about Google’s efforts with Stadia, specifically if the company’s “stumbles” had changed the EA CEO’s opinion of cloud gaming as a whole. He also said that cloud technology will still need “a few more turns” of innovation to get to the point where it’s ready to replace traditional experiences, but it’s a “foregone conclusion” that the industry will get to that point. He says that cloud streaming will “disrupt” the gaming industry as consumers move from ownership over games to access to those games. Speaking to Fortune, Wilson was asked about the future of game distribution, and he was quick to bring up cloud gaming as a big part of that future. In a recent interview, EA CEO Andrew Wilson spoke up about Stadia, including how he views cloud gaming as a whole and the biggest problem with Google’s platform. However, the bright side of things has been the arrival of major games, including three titles from one of the biggest gaming studios, EA.
#REDDIT CAUSE OF DEATH EA GAME FULL#
Stadia is in the midst of its second full year on the market, and a big bump in the road has been the closure of Google’s SG&E in-house studios.